I worked with my partner a few years ago on a story for a full-length game, and I'm ready to jump back in.
Initially I had hesitated as I wasn't sure how I wanted to code it (AGS, Wintermute, Unity, etc...). I was worried about failing or making stupid mistakes, as there is so much information out there. Three years later, I still have nothing done.
I've realized that if I want to do this, then I need to stop worrying, and do what I love to do. So I'm moving forward with our game project, using AGS. I've really grown to love working with AGS.